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Roam is the Super App of Gaming.

Games are the most powerful content type ever (highest revenue, engagement, and community building), yet non-technical people have never been able to make games without spending months learning to code or $50-500K for a prototype of a boring Roblox game.

Epic Games and Roblox, valued at $50.4B and $21.2B have proven the UGC gaming market, by working with 1000s of brands & creators and generating $300M+ annually. But they only serve 0.01% if all users; being non-AI integrated, and designed for technical users they completely ignore what TikTok proved: content tools win by empowering regular people, not experts.

Roam is the TikTok for games; we’ve automated all parts of game development to let every person out there make games as long as they have an idea in mind. We’re reducing game creation to 15 minutes - the same as making a TikTok; turning every creator & social media user into a game maker and making gaming the obvious content to create in. In the next 2 years, we will 10,000x-ing the number of games published annually and be a $100BN company.

Roam Today

Roam game makers include Rick & Morty, Batman, Harry Potter, Lego Movie, Tom & Jerry, 64 similar IPs as well as > 1000 Gaming & Livestream Content Creators with 100k-10M audiences who have committed to making games on Roam.

We’re a small team who’s built game studios, 100+ games for Voodoo & Supersonic, AI/ML products, and worked in the creator & gaming space for 7+ years.

Investors include Long Journey Ventures, Arielle Zuckerberg, Cyan Banister, Sequoia Scouts, Mana Ventures, Tyler Denk (Beehiiv), Tim Draper, Leonardo.AI founder ($350M exit), Tal Fishman, AI researchers from Meta, Twelve Labs, Rivian, etc, and are currently structuring a large seed.


How We Work

Founding Engineer Roles